OpenLRM
Open-source implementation of Large Reconstruction Models for single-image 3D.
About
OpenLRM is an open source reimplementation of the Large Reconstruction Model, a feed-forward approach that turns a single image into a 3D representation in one pass rather than through slow per-shape optimization. Given one photo, it predicts a triplane NeRF and can export rendered videos and PLY mesh files. Released by 3DTopia, it comes in six pretrained variants across small, base, and large sizes, ranging from 12-layer models at 224px input up to 16-layer models with 1024 feature dimensions at 448px input, each trained on either Objaverse alone or Objaverse combined with MVImgNet, with Blender rendering scripts included for data preparation. The code is Apache 2.0 licensed, but the released weights are CC-BY-NC 4.0 and restricted to research use, so commercial products need their own training run. It serves researchers and graphics developers experimenting with fast single-image 3D reconstruction.
Reviews (0)
Leave a Review
No reviews yet. Be the first to review!
Details
- Category
- 3D Model Generation
- Price
- Free
- Platform
- Local/Desktop
- Difficulty
- Intermediate (3/5)
- License
- Apache-2.0
- Minimum VRAM
- 8 GB
- Added
- Apr 3, 2026
Related Tools
CUDA-accelerated Gaussian splatting rasterization library with Python bindings from the Nerfstudio team.
Generates high-resolution textured 3D assets from images or text with separate shape and texture models.
Generates explorable, mesh-exportable 3D worlds from text or image prompts via panoramic proxies.
Roblox's research foundation model that generates 3D shapes from text prompts for game assets.
Reconstructs 3D shape, texture, and layout of objects from a single cluttered real-world photo.
Reconstructs dense 3D scenes from uncalibrated image collections without known camera poses.